World · planet
Tranquility II
Tranquility II is a feudal desert world in the Tranquility System of the Maelstrom Zone, the Mantis Warriors neighbour that took Dark Eldar slavers, Ork pirates, and cultists from M38 rather than the jungle of Tranquility III. This map keeps the Tranquility alias on this row.
The Chapter broke the Dark Eldar reavers in the Scourge of the Slave Lords and treated the desert as part of their Endymion fief. Badab later sent Carcharodons through the whole well; III lost the Valley of the Nine Winds, and this rock kept the feudal name. It is not a shrine world and not a peaceful garden.
Tranquility II still matters as the desert address Imperial Armour actually names. Unofficial summaries keep tranquility-system, refuse to paste Giant insects onto this pin, and do not collapse it into the leftover un-numbered Tranquility cube.
Era: 40k
View Tranquility II on the galactic map in the 41st Millennium.
Events
- Scourge of the Slave Lords · M38–M41